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Old 10-19-2013, 09:48 PM   #35
igorlikespike
Helmsman
 
Join Date: May 2011
Location: Slovenia
Posts: 101
Downloads: 131
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Hi, LGN!

Thank you for your quick reply and offerig to help me. I spent a whole of my sick leave playing SH 3 and thoroughly tested the Log mod, and IT WORKS!!! The trick is like Sublynx said is that one needs just to put the exe file in My documents SH3/data/cfg folder. I am using GWX 3. gold and SH 3 commander - so far only problems i get is that when i want to click update personal file in CH3 Commander, the program refuses to open (but I can still acess the logs, crew and nightclub).

Anyway, I'm really glad that mod works fine and I think now is the time to turn that event camera off and focus just on what information can be gathered by hydrophones, visual sightings and assumptions, and put all of that in my new log.

Thank you again

Example of the last patrol log

[Log Entry 0]
Type=0
EntryText=Patrol 7|U-74, 23rd/29th Flotilla|Left at: October 25, 1942, 04:31|From: La Spezia|Mission Orders: Patrol grid CJ88
Date=19421025
Time=431
Categ=0

[Log Entry 1]
Type=0
EntryText=Ship sunk!|Grid CN 55|SS Ada (Tramp Steamer), 2610 BRT|Nationality: Australian|Torpedo hits: 1|Deckgun hits: 0|Comments: General cargo|Cargo: General Cargo. Crew: 31. Crew lost: 14
EntryTitle=November 2, 1942, 11:55
Date=19421102
Time=1155
Categ=0

[Log Entry 2]
Type=0
EntryText=Warship sunk!|Grid CH 84|HMS Leeds United (ASW Trawler), 1100 BRT|Nationality: British|Torpedo hits: 1|Deckgun hits: 0|Comments:|Crew: 38. Crew lost: 23
EntryTitle=November 15, 1942, 22:03
Date=19421115
Time=2203
Categ=0

[Log Entry 3]
Type=0
EntryText=Ship sunk!|Grid CH 76|SS Perterton (Medium Merchant 08), 5250 BRT|Nationality: British|Torpedo hits: 1|Deckgun hits: 0|Comments: General cargo|Cargo: General Cargo. Crew: 52. Crew lost: 7
EntryTitle=November 22, 1942, 14:27
Date=19421122
Time=1427
Categ=0

[Log Entry 4]
Type=0
EntryText=Ship sunk!|Grid CH 76|SS Chippewa (Tramp Steamer), 2610 BRT|Nationality: British|Torpedo hits: 0|Deckgun hits: 50|Comments:|Cargo: Coal. Crew: 30. Crew lost: 2
EntryTitle=November 22, 1942, 15:58
Date=19421122
Time=1558
Categ=0

[Log Entry 5]
Type=0
EntryText=Patrol results|Ships sunk: 4|Aircraft destroyed: 0|Patrol tonnage (claimed/confirmed): 11570/11570 BRT
Date=19421127
Time=258
Categ=0




Quote:
Originally Posted by LGN1 View Post
Hi igorlikespike,

I'm sorry about the CTD. In order to help you I need more information.

My current understanding:
You installed the mod on NYGM(?) and got conflicts, but continued anyway. You made one patrol without any problems sinking one ship. You finished the patrol, used the exe while in port, and then wanted to start a new patrol. However, you got a CTD when loading the game(?).

Can you please tell me which mod you are using? Can you also please tell me where the game exactly crashes (while loading the patrol, still in the main menu, while loading the 3d part,...)?

Can you also please try to start the next patrol without the jsgme part? As pointed out earlier, this is not neccessarily required (without it no game files are changed at all, only the save-game files).

It would be also great if you could post the latest log_X.cfg, careers.cfg, careers_0.cfg, patrols.cfg, and patrols_0.cfg files from the save game folder since these five files are the only files changed by the exe. A CTD due to the exe must be related to an error in these five files.

Regards, LGN1
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