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Old 04-02-10, 06:11 PM   #24
CaptainHaplo
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Join Date: Apr 2007
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I got SS for the pc - booted from the COOL 5 1/4" floppy. I always stayed out till I was skosh fuel - no way I could get back to port. Then, when something finally spanwed near you, use the non-map/move mode to traverse all the way home. You never ran out of fuel in the "attack" portions, so you could sail all the way home at flank speed (if no enemies were near, none ever spawned on the way home).

Then I found SS2 - I had a pc with a whopping 20 Mb HD then! *You'll never fill it up they said. Found the sweetest spot - north of the bungo where the "cutover" to the Sea of Japan was. Sit there and at least once every 24 hours a task force would come through - carriers, BBs and the Yamato. I always passed on anything but the Yamato (for tonnage) and the carriers - because if you hit the carriers just right, one torp would either sink em or at least stop them dead in the water. On occasion it may keep going at like 3 knots. The TF would steam off at high speed, the escorts would circle, launch debris and off they would go. High TC, slowly closing on your target. After a bit, surface, and deck gun it down (ahhh -unlimited shells....) Yes - you could sink the Yamato or Shinano with your deck gun.....

Ahhh the memories. Now if someone would just do a decent remake of M1 Tank Platoon!
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