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Old 12-14-18, 06:16 PM   #11461
CaptJulius
Machinist's Mate
 
Join Date: Jun 2012
Location: Lithuania
Posts: 125
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Quote:
Originally Posted by DieSauergurke View Post
Hello and thanks for this great mod.

Just a small question:
Is there a way to remove the annoying "closing tube x" sound files that are played when you switch to another tube?
They can get pretty annoying if you just want to set up all the torpedos.

Already tried to remove the corresponding sound files in "Silent Hunter 5\data\Sound\Speech\TorpedoMan", but unfortunately nothing changed.

Thanks in advance.
I would like to know this as well. Also why there is no torpedo tube opening sound ? I only hear torpedo tube closing sound ?

As for diesel room engine animations (I have freshly reinstalled SH5 with newest WOS) after couple of saves in patrol or some time compression animations stop working at low speeds , only working on higher speeds. Reloading save or starting new patrol fixes that but not for long , after some time compression animations get stuck again.

Last edited by CaptJulius; 12-14-18 at 09:55 PM.
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