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Old 06-04-20, 09:20 PM   #7
feld
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Join Date: Sep 2003
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Thanks everyone for the insights into where the community is. Truth be told I was half thinking about contacting the LWAMI folks if I could and seeing if I could get development going again without modding the .exe. Though I imagine the RA developer wouldn't have modded the .exe if the problems were fixable in other ways.

Still, Sonalyst is a going concern and I know some folks over there a little, and I'm a big believer in IP rights so I'm a tiny bit hesitant to play a mod that expressly goes against their wishes.

Then again...I'd be even more hesitant if they'd release a new @!#!$ game...

Ah well.

One question: anyone with a sonar background commented on any RA mod's changes to the sonar and ocean acoustics model? My biggest sadness with Dangerous Waters was when I realized how simple the sonar model really was and that it was likely to be the best I could ever get outside of a professional attack center trainer because there wasn't a market for the underwater sound elements I wanted.

Thanks again for all the data, information, and opinions provided above.

v/r
feld

Last edited by feld; 06-04-20 at 09:32 PM.
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