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Old 02-11-08, 04:37 PM   #347
Boris
Sea Lord
 
Join Date: Jun 2005
Location: Hamburg, Germany
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Quote:
Originally Posted by Mikhayl
Quote:
Originally Posted by USS Sea Tiger
Hi,

I can model any thing you need in Gmax, and convert them to obj. My question is this,, what program do they use to texture models in .OBJ?

If you can point me in the direction I can do this for you at least!

As you saw in my model,, the torpedo is made,, just have to get them into OBJ and texture there
Actually the model already exist, I exported the torpedo model from torpedos.dat, and merged it with the hull model of the s-boot, just like I did with the old ones. The problem is that I don't know how to "merge" the .MTL of the torpedo (separated from the other torps)



with the .MTL of the hull



to have all the textures displayed properly in game

The .mtl import in 3dsmax, I tried to merge them, it show ok in deep exploration but not in game as you see on the above screenshot. Actually I don't know how these things work, just trying
We need someone to re-uv map the model. There's plenty of guys around who can do it... anyone? :hmm:
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