Quote:
Originally Posted by niwo
Is there a wip for a demo?
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No plans at the moment. Every time I look into making one, I decide that I'd much rather spend my time adding features to the full game than making a demo version.
Speaking of new features...
Version 1.3.4 is now available in all markets.
The biggest change is a redesigned War Patrol mode:
- Removed 30-day time limit
- Slowed time passage
- Added fuel gauge/consumption. Fuel consumed while moving; 10% consumption while stationary.
- Resupply also refuels (25% of capacity).
- Fuel range radius displayed as red ring on map.
- Warn player when fuel is below range to base + 10%.
- Reduced chance (10%) of convoy encounter when stationary.
- Return to base = patrol end.
- Run out of fuel = Roll for rescue, with better odds the closer you are to base.
- When inside a "convoy spotted" circle, encounter comes much more quickly.
- When inside a "convoy spotted" circle, guaranteed larger convoy and better "whale" odds.
Also:
- Escorts can no longer shell you if you are hidden behind a transport.
- Checks to see if you actually made the leaderboard before asking if you want to post high score.
- Added loading screen.
- Versioned leaderboards (1.3.4 has its own boards).
- Tightened up all ship bounding boxes to reduce “hovering fires” effect.