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Originally Posted by abaileyatd
... Not trying to argue, just don't get why anyone would hold back from that previous statement...?
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I got triggered on 'most realistic Uboat game' in the OP. While it is certainly a step forward from press 'P' for periscope depth, they couldn't have made it complete with all the dive-tanks/valves and level measurement guages. Or fully accurate realism on the sonar/hydrophone side or whatever. It has to be playable so it's never like the real thing. And about the issue of detection range, aside from this game not even haven gotten to the play-balance phase yet, how can we be sure of what it should be?