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Old 07-19-22, 05:02 PM   #9
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
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Quote:
Originally Posted by Onkel Neal View Post
Currently the game has options for escort aggressiveness. The AI does use sensors and ASW tactics.

No transit, this is a real time combat simulation, so you are not going to be zipping around the ocean at 1000x speed. You start in close proximity to a convoy, you will need to use passive sonar to find them. With the "close encounter" option, you start at the edge of visual range. The gameplay is a convoy encounter.

Next on the schedule are bug fixes then work on the next checklist item, damage systems for ships.

Ah that is disappointing, no transit. Takes away a lot from simulation aspect. No plans to change this?
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