View Single Post
Old 12-20-2008, 01:24 PM   #126
Pillar
Electrician's Mate
 
Join Date: Sep 2002
Posts: 138
Downloads: 5
Uploads: 0
Default

After spending some more time with the game I think there is loads of potential here, and generally it's a good tank sim. The AI does need work, but that's a decent problem to have because it is one that can be overcome. Part of the problem with infantry is not their "Tactical AI" subroutines but the scenario design. When you see mobs of infantry running over the open, for example, that is scenario design. If you want them to take covered routes to their objectives, you need to build your own mission for that.

If you could somehow go into map mode and actually issue orders to any unit, like movement and target directives, including movement type and speed, the game might even be revolutionary for WW2 tactical games in general. (Hint.)
Pillar is offline   Reply With Quote