Thread: [WIP] Lighthouses mod
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Old 07-26-17, 06:16 AM   #368
Kendras
Stowaway
 
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Quote:
Originally Posted by gap View Post
Oh, amazing

Tha's exactly the scale we need, with the Terrain.act palette applied to it. You can replace each shade of blue on it with a grey value going from 0 to 47


Quote:
Originally Posted by gap View Post
Out of curiosity: do the first two values both correspond to -17 m?
I think so, but first value should not be used, as it can take blue or brown color, depending on the map scale...

Quote:
Originally Posted by gap View Post
2- sure we can convert that colour map into a grey-scale image, but then grey values wouldn't have any relation with depths.
Except if we "rescale" the SH3 map picture in order to be linear.

Quote:
Originally Posted by gap View Post
It would be better starting from a greyscale haight map. I have read on the web that, though a bit complicated, extracting height data from Google Earth is all but impossible.
That would be amazing !
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