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Old 07-05-10, 09:14 PM   #269
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
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Quote:
Originally Posted by Seminole View Post
I dislike saying anything that might be considered as negative about this mod because I'm having such great fun with it.

I did however notice one thing that might grate somewhat on the ultra-realism fans.Doesn't really bother me all that much though...

Many of the merchants I have encountered(and sank) from September 1st, 1939 through January 1940 are map marked in Red as legitimate targets...but...they are carrying the colors and markings of neutral states.. Sweden. Greece.Norway.Holland. I sailed past a Norweigan freighter docked in Kiel,marked as a neutral(green), only to encounter(and sink) another Norwegian merchantman,en route to my assigned patrol zone, who showed up on map in Red...

I can't say what happens after January 1940 ..I have not gotten farther that yet.


...and all this makes me wonder if some of the neutral map targets,that I have not gone to intercept, are not in fact British or Polish ships ...though none of the neutrals that I did get a positive ID on turned out to be actual enemy ships.
This mod requires you as commander to decide if a neutral is a legitimate target. this parallels the situation they were faced with in real life. A Swedish freighter might operate under German escort in an iron ore convoy from Narvik to Germany - it might well later be used to transport military supplies from Canada to the UK in a British convoy. If you check uboat.net you will find that dozens if not hundreds of neutral ships were sunk by the U-Boats because they were carrying contraband, sailing in British convoys, or operating around the British Isles.

In addition, some of the friendly ships with neutral hull flags may be considered German blockade runners. To avoid being challenged by British warships, German freighters had materials on board for camoflaging themselves as neutrals - sometimes several times in a single voyage.

The skin packs are designed to phase out neutral markings for countries like Belgium and Norway as time goes on, if you use them on the dates suggested. However, there will always be some situations where you have to take into account deck cargo, vessel behavior, location, etc to determine whether or not an attack is permitted.

This is another reason why I recommend using a mod that grays out all of the contacts, so that you actually have to approach a ship instead of knowing instantly if it's friend or foe.
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