Quote:
Originally Posted by propbeanie
Well, the Sugar boats only had two engines and two motors, but the game only allows one drawing in that display, which is used for all boats in the game. I am not certain how they tackle the "damaged beyond repair" issue, but it is basically a roll of the dice when you take damage above a certain level. I'll look at the "timings" of the ships coming into Lingayen. It might be that the DD screen is "quitting" too early, demanding more pay, or maybe they aren't there yet, though they should be...
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I can not recall who it was now but on Operation Monsun I believe there was a mod or perhaps it was a different mod but total destruction was many times avoided by this mod I can not remember LOL.
Anyway what it was: Long repair times. Meaning your damage rarely got to 100%. I even once sat on the bottom at a 45 degree angle flooded so bad I could not move but repairs kept going until about two game days later I was actually able to float enough to surface for air then went back down for more repairs as the engines were still out. I went back down because I was close to shore batteries but they could not see me at night but on the second submergence I did not have to stay on the bottom. Yes the mod prevented the bottom from severely damaging the boat. Because in real life ... the bottom was a cautious option.
Could have been these mods or something similar to them:
https://www.subsim.com/radioroom/dow...o=file&id=1185
https://www.subsim.com/radioroom/dow...do=file&id=546
https://www.subsim.com/radioroom/dow...o=file&id=1156
https://www.subsim.com/radioroom/dow...do=file&id=981
You are welcome for the can of worms.
WARNING
The above mod list is a reference in relationship to my comment only and not intended to be added to this mod. Just do not do that. You will only corrupt an outstanding mod. I only wished to give examples of what I was talking about.