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Old 10-09-19, 01:25 AM   #21
skirich
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Join Date: Aug 2019
Location: Patroling the south pacific
Posts: 321
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Quote:
Originally Posted by propbeanie View Post
If your Midway files from RSRDC are not "spawning" almost exactly on-time, then you'll need to look in the original files with a text editor, and copy the lines exactly as lurker had them over into your edited files. If you used the Mission Editor at all on lurker's files, the ME will add lines back into them, and change some of the settings for the DelayTime and a few other oddities that I don't understand why Ubi did that... It can be very frustrating to have to use the ME for your graphical view of the world, and then come back in with a text editor to "fix" what the ME did to your files...

Yep I saw that warning in in the mod readme. I only open the mission in ME to see the waypoints drawn out. I never saved them so the ME never changed anything.

However the range for spawn is quite wide showing may 1 to june 30. So I assume the time to steam to site is the variable.
Code:
[Section 83]
FileName=data/Campaigns/Campaign/BattleOfMidway.mis
StartDate=19420501
EndDate=19420630
GameModes=SingleMission,SinglePatrol,Career
InclusionProbability=100
MinimumDifficultyRating=0
MinimumPlayerRating=-3 
EntryFocalPointLong=0
EntryFocalPointLat=0
MaximumDistanceFromStartPoint=90000
ExclusiveLayer=No
ExclusiveLayerID=0
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