Hallo skwasjer,
Thanks for the link to your video. It`s very informative, but a friend from the Ubi-Forum already got this far when we were trying to implement mesh animations. The problem was, that the animation actually did work in S3D, but not in SH3... But perhaps this was more a problem of start conditions than of the animations itsself? We expected the animations to start automatically (like keyframe-animation). Did we miss something here?
Hope you can help me!
Best regards, MCHALO12.
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