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Old 10-03-10, 03:33 AM   #2
Skybird
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Join Date: Sep 2001
Location: the mental asylum named Germany
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Patch 2.546 has been released. It just replaces the exe, and is 5 MB in size. A small additional download for time-corrected Bradley tutorials has also been posted by a community member. Possible that an official tutorial archive will once again follow later.

http://www.steelbeasts.com/sbforums/...050#post187050

Quote:
Originally Posted by summarised release notes
- Blind units will no longer fire back in old scenarios now
- Fixed problem in some very old scenarios where Destroyed units were not dead during the Execution Phase of a scenario
- Smoke hinders AI LOS (notes: regular smoke does not block TIS, multi-spec smoke does block TIS, regular smoke can be lased through with very thick screen blocking the lase, mutli-spec smoke blocks lasers)
- The AI aiming routine for most vehicles has been reworked/improved.
- Leopard 1A5 DK no longer is equipped with the invalid HEAT ammo "105mm HEAT"
- MT-55 bridge layers should now properly lay bridges
- 2S6, visually rendered SAMs on the outside of vehicle should now accurately show how many are available on vehicle (the will disappear when fired so you can visually see the ammo count)
- M1025 HMMWV, AI should now fire at things, and the joystick should now be able to move the cal .50 like it is supposed to
- M88A1 MRV, AI should now fire at things, and the joystick should now be able to move the cal .50 like it is supposed to
- ASLAV-PC, AI should now fire at things, and the joystick should now be able to move the cal .50 like it is supposed to
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Last edited by Skybird; 10-03-10 at 03:47 AM.
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