View Single Post
Old 08-01-05, 03:40 AM   #2
OKO
Commander
 
Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
Default

My opinion, is that you have 2 very different kind of game :

solo mission
where the story and the realism have a great importance to ensure immersion of the player in a mission or a campagne.

MP mission
where the more important thing is
1) the balance of side
2) replayability
3) good choice of objectives
4) and mission duration.
Realism is not a priority here.

Quite different objectives for these 2 kind of scenarios.
I try to make my MP mission playable also in solo, and this is not always really easy (scripting each plateform).
Finally, I don't take the realism (I mean geopolitical realism) in consideration when making a MP mission, just because its limit a LOT the possibilities to make a good and exiting MP mission

But I actually work on a KILO campaign, and this campaign won't be playable in MP (because of mission duration).
This campaign will be as close as possible from the actual geostrategic worldmap.
OKO is offline   Reply With Quote