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Old 03-25-2012, 12:53 AM   #13
Kyth
Machinist's Mate
 
Join Date: Oct 2010
Posts: 121
Downloads: 0
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Ladies and Gentlemen,

Shall we now proceed to the viewing gallery... here we see...


Kyth Mission 2_05

The unsightly, yet strategic mound that guards the route to the coast. You shall now persuade the equally unsightly occupants to leave their premises - mainly through the use of your 75mm!



Download it now!
http://www.4shared.com/rar/rbADEus0/file.html

As usual, add this line to the 'user_camp.engcfg' file:
KY2_05, txt_mc_mymission2_5, 1, 0, Back_KY205.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_05.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.
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