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Old 11-12-20, 12:47 AM   #21
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
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I found an option in DXWND that will make it run Windowed. When windowed, it will not crash if minimized.


But I want to run at 1024x768 on my 21" 4:3 LCD. Otherwise, the text is too small. Full screen will stretch, but leaves mouse trails.


DXWND full screen means you cannot minimize.


DXWND windowed means you can minimize. Again 1600x1200 but the text is too small.


Now, if only there was a way to stretch a 1024x768 to fill the monitor. I can make DXWND launch it like that. But after initialization it shrinks down to its actual native size.


Almost perfect ...


I am still convinced that it is the lack of a hardware cursor option that causes this problem, but I cannot find any software to force a hardware cursor for a game.
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