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Old 04-02-21, 07:30 PM   #4
Gear5
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Join Date: Mar 2010
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Quote:
Originally Posted by Fifi View Post
To make ships sinking slower, you have to edit the Data/zones.cfg, and increase the different flooding values for small merchants etc

If you only damage a ship, and he sails away, once passed the spawning km radius he will unspawn and will not be credited
great. i make some test, it works.
now i m more curious about the definition of [NKeel] [NEFloodB] [NEFlotMain] etc.
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