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Old 05-05-19, 06:47 PM   #27
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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Quote:
Originally Posted by Tinfish View Post
What you're essentially talking about is what SH2 and Destroyer Command was, with the difference being that multiple people play on one ship. When that game worked, it was so much fun. Unfortunately it's probably extremely dev and resource hungry to reproduce something like that.
I would like to see that as the end result of Wolfpack, but even discussing it is some time away. We have to finish Wolfpack first.

SH2 and DC was a huge community success and I think Wolfpack is the perfect platform for a reboot. The Allied side would have a few human controlled escorts. One of the escort players would be the Convoy Commander and he could shift the convoy's course once a ship was attacked. Naturally, there would have to be limits to allow for balanced gameplay for U-boats and Escorts. A convoy in real life can scatter and spend 24 hours reassembling but in a 2 hour real time game I would think a single course change would be enough to make it a challenge without making it impossible for the U-boats.
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