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Old 05-05-19, 05:38 PM   #25
Elphaba
Neptune's daughter
 
Join Date: Apr 2007
Posts: 324
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Quote:
Originally Posted by Ragnarokkr View Post
I think it would be a improvement to the game to aim the game towards a PvP element such as a Wolfpack vs. Escorts, with all but the merchants themselves being directly human controlled.
Don't get me wrong though, I think the game is fine as it stands. I only think it benefits from having both sides controlled by humans to add in the unpredictability the game needs.

EDIT; Thoughts?
I couldn’t disagree more.

You’d have dickish human players constantly changing convoy course, speed and scattering such that you’d never get a working solution.

That’s not just unpredictability, that’s trolling.

Look at almost any multiplayer game where the gameplay isn’t sensibly constrained... you have large groups of stupid young men who’s only pleasure is screwing over other gamers (sea of thieves, rainbow siege etc).

Maybe one human controlled destroyer who can’t screw with the convoy would be Ok, but then you factor in that they’d constantly be pinging, and changing course and actively searching because as a human they’d be forewarned there’s a sub and again you’ve ruined the main gameplay loop.

MP almost always ruins games because people are selfish and ignorant, especially in a competitive arena. Co-op is better, but can still cause issues.

I don’t see a way of having MP pvp without the surface players ****ing up the game for the sub players.
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