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Old 03-22-19, 03:19 AM   #1
von faust
Soundman
 
Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
Uploads: 0
Default Understand the game mechanism

(excuse me for my english)

I think it is important to understand what is simulated and expected and what is not.

1) Does partially surfacing or completely surfacing make a difference? Does the AI notice?

2) Does the AI notice if You are navigating in "front" of a ship (whit aob of 0° compared ti him) or laterally (whit aob of 90°)

2) The AI detects if you are saiing more or less quickly ?

3) What is the range of the asdic ?

4) Make a difference if You hit a ship at 1 meter deep, 2 meter or other ?

5) Makes a difference if you hit a ship towards the stern, bow or center ?

6) Visibility in different weather conditions make a difference for Your visibilty for AI ?

7) Which is the damage model for Uboot and other ship ?

Suggest:
Implement the wake of the uboot, torpedoes and ships. It's very important

Thank You !!!

PS: this simulator is fantastic !!! ;-)
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