Thread: [REL] Dark Waters
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Old 01-26-20, 03:59 PM   #143
Fifi
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Join Date: Dec 2012
Location: France
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Quote:
Originally Posted by dashyr View Post
Finally managed to sink a small merchant ship!

5000 tons to my patrol.

The whole periscope thing you added seems to work just about right. It's not so good that you get easily spotted at 3000m by merchants.

Sunk it at about 2800 meters. Took a couple of shots since I am still a noob at long range torpedo shots.

Got it dead center right over the keel. Tried to get away but it eventually sunk.

I kind of like the fact that this small change makes long range sniper shots actually worth the risk.

EDIT: Id love it if you could add a chart with the change you made to sensors/visual ranges. Would be great for newer players like me who wants to play on 100% realism.
See how it’s rewarding ?
You can still close ship at 800m...or even closer...just navigate using hydrophone, and/or quickly raise periscope just at sea level from time to time to make sure of the direction/distance. Again as it was in RL
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