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Old 12-02-08, 11:47 PM   #7
Onkel Neal
Born to Run Silent
 
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Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,283
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Quote:
Originally Posted by Sonarman
Sid Meier's Pirates
You can fool some of the people all the time, but you can't fool Sonarman....much of the time, at least...

Bingo! Sid Meier's Pirates!


From the review:

Quote:
The opened-ended nature of a game like this sometimes produces interesting results that may not always make sense. The governor/country AI works in such a way that it seems like they never get that angry at you no matter how bad you mistreat them. Actually what’s happening is that they will become hostile to you if you constantly attack their ships and towns. But, as long as you’re also attacking their enemies, like nations they’re at war with or other pirates, then any bad attitudes your attacks caused kind of cancel out. This makes it too easy to get promoted by the same people you’ve just plundered. Another thing to keep in mind is that a particular town’s attitude toward you will not always be the same as their country's overall attitude. Finally, it seems you can travel for a quite a while without any food on board, maybe they’re fishing?

Arrgh! That sure suckered a few in. A little fireball and some flying bodies and they're so quick to play the SH card...alas.

Now, I know what you're thinking... been a lot of MS shots without a repeat... 68, to be exact...so what's next? I can give you a hint. It's gonna be called: Mystery Subsim #69, for those who are keeping count. Good luck, you'll need it.

Neal
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