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Old 12-23-20, 02:22 PM   #4
gap
Navy Seal
 
Join Date: Jan 2011
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Quote:
Originally Posted by Jeff-Groves View Post
I look at it this way.
Animations in dat format work in SH5.
Just look at the Seagulls.
Hi Jeff, that's true

All the old animation controllers seem to work in SH5. There are some limits though. An example: DC racks keyframe animations, which in SHIII and SHIV are triggered by the release of a depth charge, in SH5 play in an endless loop.

Quote:
Originally Posted by Jeff-Groves View Post
You could transpose the animations to SH3/SH4 or given imagination?
New stuff for SH5.
I am trying to imagine a practical implementation of that, but probably I have not enough imagination or I am missing the knowledge required to see it. Could you be more explicit on this point, please?
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