Quote:
Originally Posted by Vanilla
I strongly believe those are meant to be zeroes! As far as I can remember Granny Viewer treats them as zeroes. Maybe just 'zeroize' those?
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I agree also. But it really troubles me as to why those values are in the GR2 file in the first place
Maybe it's because 3DS Max stores position, rotation, and values of the sorts in doubles or decimal instead of floats