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Old 03-19-08, 03:02 AM   #7
Grayson02sept1980
中国水兵
 
Join Date: Jan 2008
Location: Germany-Bayreuth
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Quote:
Originally Posted by bobchase
Quote:
Originally Posted by Grayson02sept1980
just did it with the Tweek Pack (tweak?) tools and it works very well.
Grayson,
Be careful about adding reserve or extra torps to the after section of the subs. The game is very finicky about it's rear-end (pun intended). There are a couple of old threads on the forum about that and Wolfie speaks of it a little in his documentation. If memory serves me right, never change the after reserves, and adding 2 extra inboard torps and 4 outboard torps to the after loadout are the max you can safely get away with.
Up forward, you can pretty much get away with adding a type XXI loadout to any sub you want. The 'uber-realizim' folks will consider that evil, maybe even ban me from the forum for saying it , but it's your game to play.

Your shortcut to the TweekSUB file has to be:
"C:\....TweekSUB.exe" Wolfie

Notice that it's adding a space then Wolfie not the lower case wolfie, as the mods docs show. You can then add extra torps if you are so inclined.

Bob Chase
thanks for the warning... but I really just wanted to add two FaT as a standeart load in 1943 as imho those were use standart. (well I couldn't resist and pack up one T5 in the aft tubes... I just love that torp.... )

that's all...
I know how to crash SH3 very well and I am not keen adding another method to my list
again: Thanks for the warning
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