Thread: project LODKA
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Old 09-05-14, 10:28 AM   #37
Chad
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Join Date: Sep 2002
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What method are you using to handle the speed of objects? It's difficult for me to conceptualize using Unity3d's meters per second to "knots".

Also, are you using RigidBody.Velocity to handle the movement?

http://docs.unity3d.com/ScriptRefere...-velocity.html
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