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Old 10-05-10, 08:40 PM   #1566
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
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Quote:
Originally Posted by Sledgehammer427 View Post
Man, every time I go to donate I don't have money

I'm curious about how you plan on implementing your new playable tanks Zee, will it be mission based, I.E. mission 1 start with a panzer II and work your way up?

or will you go a route where you can "select" a playable tank as an entire mod, I would suppose you could use JSGME, but I dunno.
Either way, the way I'm thinking, you could enable a certain tank with a certain pack of missions. That way you won't find yourself fighting hordes of T-34's with a light tank or fighting smaller skirmish like battles with a heavy tank.
I don't know, it's just a thought
At first there will simply be a single mission that has the new Playable. But
I want to focus on creating a playable tank menu that can add your choice
to an existing mission or campaign. The easier the better, keeping it simple
is the best way. As for a merit based tank assignment, that is not impossible
but that could be something for later .
My original plan is to create campaigns and missions that are time specific
so if you want to jump in 1942 you can. That way I can do the entire war
and take the time to keep to my vision for the sim. My vision in part will
maintain realism as much as possible and even attempt re-creating authentic battles etc..
The sky is the limit hammer
Also I want you guys to get familiar with the editor (tutorial is on the list)
so you can do some cool stuff too.

Zee
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