Quote:
Originally Posted by Danji
I think most of you don't know how difficult it is to add new features mid-project, especially when the list of features in SH5 is so long. Not to mention the graphics assets, animations , FX and so on. And all in such a short time with a small team. I think it would take a whole decade with a large team and unlimited funding to make the sub simulator we all want. And that's if anyone would take up the challange.
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Exactly. Neal made mention of it in another thread but you Devs, just as much as us, have wishes of how a SH title should be etc but, should we say, external forces decide to go another direction.
Quote:
Originally Posted by Danji
Hear that elanaiba? We made eyecandy. GIEF US CANDY!!! But not the ones that made you visit the hospital often.
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Just like SH4 and SH3. It's always about the eyecandy.
I'm going to give you guys the benefit of the doubt, in as much I know you will do your best to provide an accurate portrayal of a VII simulation inside of the constraints placed upon you.
Doesn't mean I'm not going to miss my Sea Cows.