Quote:
Originally Posted by Major Johnson
And they did SH2 as well.
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Not exactly. UBI was planning Destroyer Command and worked with SSI to make SH2 compatible. When SSI was too slow for them (I assume they wanted to make a good sim and that was too much for UBI) they bought them out, fired the whole team and made SH2 themselves. The result, SH2, was the worst of all of them, except for the multiplayer part, and even that had to be fixed by an expert who was paid by Subsim.com.