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Old 04-21-19, 01:50 PM   #4
UnderWaterGamer
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Join Date: Jan 2019
Location: Home port: Lorient, last reported: grid AN423390
Posts: 55
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This is what I got when typing the codes at the Dos prompt

https://ibb.co/mXCrM66

And this is an extract of the Readme file in the V1.2 upgrade, I have made important text (that I didn't know about) stand out:

__________________________________________________ ___________

If you install the Patch Disk in a different language from your original
game (AoD or AoD CD), you will get some text in each language when you
run the simulation. If you wish to change languages, you must re-install
the game and the Patch Disk to select the desired language.

If you make a mistake and install the Patch Disk with the wrong language,
you won't need to reinstall the game. Simply reinstall the Patch Disk
with the proper language selected.

This patch includes fixes for both the original Aces of the Deep as well
as the Expansion Disk. If you purchase the Expansion Disk at a later
time, it will be necessary to re-install the patch after installing the
Expansion Disk.



II. Saved Games

Career games saved under AoD or AoD CD might not load properly into your
simulation once you have installed the Patch Disk, unless you saved the
game while in port. To preserve a career saved while at sea you must
first bring your skipper into port and save the game before you install
the Patch disk.


III. Torpedo Tracks

At high levels of difficulty AoD will no longer display the tracks of
torpedoes that have been fired. This makes playing AoD at elite levels
somewhat more difficult than before. You will need to use your stopwatch
to keep track of the progress of your torpedoes if you are using the
simulation at a realistic setting.


The following were included in the AoD Expansion Disk:

1) When saving a game, the number of deck gun rounds remaining will
be correctly saved.

2) A gauge has been added showing amount of compressed air and water
in the boat; this should make it more obvious to the player when the
cause is lost.

3) If the player is on the surface and no hostile units are in view,
player can time compress up to 512x, and if no hostile units are PRESENT
IN AREA upto over 4000x.


4) Torpedoes were vanishing from the torpedo loading screen; this was
fixed.

5) The music for "Ride of the Valkyres" and "It's a long way to
Tipperary" have been added.

6) Stop watch is fixed

The following have been fixed since the release of the Expansion disk:

7) Stern tubes were loading, even when 100% damaged.

8) Crash on reporting contact bug fixed.
__________________________________________________ ___________

Also, thanks for the tips regarding the AoD CD install, but for some reason I don't have an INTRO.BAT file and in my RESOURCE.CFG, I don't have a part talking about FlicPlayer...

I Think it is because I downloaded the game from this website:



Really looking forward to get the CD version with the awsome Online-Manual,thought.
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