Quote:
Originally Posted by mapuc
Of course if a plane have technical problem or have been hit during its mission or on it way to the target or heading away from the target.
I don't know how it is with American fighter Jets I do know how it is with Swedish Fighter Jets as it was written in Wiki
"a short-turnaround time of just ten minutes, during which a team composed of a technician and five conscripts would be able to re-arm, refuel, and perform basic inspections and servicing inside that time window before returning to flight"
Changing a wing on A JAS39 can be done with 1 technician and 2 conscripts and it takes about 20-25 minutes.(if one of the wing have been hit or so)
Furthermore to this story
We or the Swedish Air force haven't got this luxury to let 6-12 or more of our fighter jets to grounded for 5-6 hours in a case of a war with a Super Power, e,g Russia. Quick reload, refuel, repair and away again with same pilot or a fresh one with information about the next target
Maybe you American can have this luxury to have 100-300 of your F16 or F18 be grounded for 6-10 hours.
Of course the time to land, taxi to appointed area, take-off a.s.o take time and that is not what I are arguing about
Markus
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So, it's easy to apply these kind of difference. You may just add more attributions into the platform (AC, ship, etc.), how easy is it to replace a wing, an engine, or how long does it take to refuel on the ground.
Guys at warsim would have to work hard to upgrade the DB for quite a while, and there will be a few discuss in the foreseeable future.
Hmmm... do you really want to do it? As a fanatic war sim fan, I prefer the more realistic model and engine. hah!