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Old 09-17-12, 05:39 PM   #13
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by sober View Post
I like that color . I could never find where the color comes from . I didnt look too hard though .
I think I've just found where those colors reside. Look in particles.dat for Shell_trace_Fast and Bullet_trace_Fast fast particle generators, under BitmapParticles => Color

I guess we can change similarly any color related to cannon flashes, bullet explosions, etc.

PS: possibly I can create some custom particle and Baza_FX dat files containing the new FX, for avoiding compatibility issues with other mods dealing, like FX Update, with those stock files. I wonder if my new custom files would be loaded in memory though, I have to experiment with it

Last edited by gap; 09-17-12 at 05:52 PM.
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