Quote:
Originally Posted by sober
I like that color . I could never find where the color comes from . I didnt look too hard though .
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I think I've just found where those colors reside. Look in particles.dat for Shell_trace_Fast and Bullet_trace_Fast fast particle generators, under BitmapParticles => Color
I guess we can change similarly any color related to cannon flashes, bullet explosions, etc.
PS: possibly I can create some custom particle and Baza_FX dat files containing the new FX, for avoiding compatibility issues with other mods dealing, like FX Update, with those stock files. I wonder if my new custom files would be loaded in memory though, I have to experiment with it