View Single Post
Old 11-23-20, 10:15 PM   #2231
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


SHO Re: Mod install...

Quote:
Originally Posted by milky View Post
Sorry guys, but I am having a hard time just finding the PDF that tells you how to setup this mod compilation. I see about 25 different PDFs but is there not just a PDF that tells you what to do ...?
Generally speaking, set up folder for SH4 Uboat Missions version 1.5, then in that folder, dropping into it MultiSH4, JSGME, download the following:

100_FalloftheRisingSun_UltimateEdition_v1.21p_EN
download, found here: https://www.subsim.com/radioroom/dow...o=file&id=5572

101_Patch_v1.2To_v1.26p
download, found here: https://drive.google.com/file/d/1r2X...D0l4gKer3/view

Both listed on post #1

Then run MultiSH4, name the save folder 'FRS' or something to which you'll remember it going to this mod set up for SH4.

Then run the JSGME, allowing it to set up a 'MODS' folder in the main SH4 install folder.

After that, drop in the 2 mods above... ( After unzipping them, 1st... most important & making sure of grabbing the right folder for the mods in the unzipped folder, created after using 7zip or WinZip.. I highly recommend using 7zip, but.. that's just Me...)

After dropping in the mods into the 'MODS' folder, then using JSGME itself, to activate the mods in that order.

General advice, is to just use those 2 mods only... & NOT include any add on mods, found in the 'extras' I believe that folder got named...

After activating the mods, then use either 4GB patch or Large Address Aware ( aka LAA), to assign the SH4.exe access to using 4GB of RAM, while the game runs.

I recommend LAA, as it is a simple 3 step process... but again.. like with 7zip, that's just My own personal preference...

Hope this helps & is clearly described on how to install them...

M. M.

__________________
Mad Mardigan is offline   Reply With Quote