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Old 06-13-10, 01:23 AM   #13
-GrayOwl-
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Quote:
Originally Posted by To be View Post
The response to particular events might be great - but all I can say is that in my experience the overall employment of tactics by the AI (especially from surface vessels) in RA is significantly less challenging to defeat than the LWAMI behavior. One particular way to see this is to set up a surface fleet of (AI) warships (say, a carrier group), and place a few (AI) subs ahead of the group on barrier patrol. The ships, in my experience, do a vastly better job fighting back in LWAMI than in RA. I use both mods of course, both have their strengths. I'd be happy to send you an example replay file of the kind of test I was talking about if you'd like to see them.
You are mistaken.

The ships at all work in LWAMI not better.

The doctrines for the ships - in any way do not process their tactics.
The doctrines only operate the weapon - and that only partially.

You can in general remove the doctrine CIWS.txt and CIWSAttack.txt.
Despite of it - the ship will have the same behaviour and also will launch the weapon despite lacking the doctrines.

One word - it is manages from NavalSimEngine - but not from the doctrine completely.

There is one known tactics - shoot one missile against the surface ship.
After that - the ship will be sped up up to speed washout of the sensor controls.
And after that you shoot a passive torpedo. The ship will be 100 % killed.

With RA - such will not allow.

You can put the test mission on a forum RedRodgers as attachment archive.
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