View Single Post
Old 12-11-08, 03:41 PM   #7
rodan54
Navy Dude
 
Join Date: Oct 2006
Location: California, USA
Posts: 176
Downloads: 4
Uploads: 0
Default

I'm pretty sure you'd just export your ship plus any new parts, position them accordingly in max and create the new AO map. Then import the separate objects back into the .dat and replace the existing AO map with the newly created one.

I think that's about what you were getting at.

Last edited by rodan54; 12-11-08 at 03:42 PM.
rodan54 is offline   Reply With Quote