Thread: [REL] Dark Waters
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Old 06-27-22, 08:22 PM   #1413
Bubblehead1980
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Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by KaleunMarco View Post
hedgehogs did not carry much of a charge, IIRC.
their effect was to make some kind of a hit such that the sonar-guy could hear the noise and echo of the hit and then the captain could order a quick change of weapon to bring the full rage-and-fury upon the Uboat. Combat Tactics, Mr BH.

"Combat Tactics, Mr. BH"

Okay Captain Ramius


One of of things about DW is it is much more difficult to keep aware of what's going on without external cam ( I do not use it for attack etc, only for screen shots or enjoying "cinematic moments" such as ships being torpedoed etc. This is because of the sound, for example the depth charge splashes are not as pronounced I am used in TMO with EAX. You don't hear the "boom" of depth charges firing of the y/k guns, or the engine noises of ships close aboard. Still adjusting. Some point hope to make EAX compatible with DW.


True, but would you not agree to take two hits from hedgehogs and have no damage because as I found in the hedgehog.zon file, their max HP is 10 and min is 2, likely needs adjusting?
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