I do note that NYGM 3.6F moved the existing Lorient base to the shoreline of the harbor; however, I have gone ahead and added a version of "New Lorient -- NYGM 3.6F" to the package -- now version 1.3 -- see first post.
The only optional NYGM Mods I see that are not compatible with New Lorient are "Harbor Traffic Add-In" (although most of this seems to be already integrated into 3.6F) and "NYGM3.3 Mediterranean Campaign Only". Most other NYGM Mods appear to be compatible.
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