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Old 09-09-19, 04:05 PM   #12511
Tonci87
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Join Date: Jun 2012
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Quote:
Originally Posted by DicheBach View Post
Okay thanks.

One thing that I'm not sure about: if the real historical scopes provided 6x magnification, does a "6x magnification" on a computer monitor actually simulate that to any reasonable extent? My guess is: no. Why? Because of many factors which can be summed up as: computer games can only represent reality, they cannot replicate it.

Not to sound like a whiney bitch but, just to put this concept out there: for something like this, a "better" rubric might be:
A. At what range under ideal lighting conditions could a typical 20/20 vision captain identify a target with a scope at maximum magnification?

B. It should also be possible to do that in the game; which may well mean that the "magnification" applied to the camera for in-game optics needs to be much higher than the actual historical magnification.

Again, not to sound whiney or unappreciative! Your mod compilation is fantastic. Just to toss that idea out
You are correct, a Computer Screen can not replicate reality.
That is why you do not have to deal with random drops of water on your lens, and why you do not have to look at your target through a tiny eyepiece.
Also your Monitor will not vibrate if your sub is moving, which the real periscopes did if you moved too fast.
The real periscopes also were quite dark since the periscope head did not let much light in.

I bet any submarine commander in WW2 would have killed to be able to see targets as clearly as you are able to on your PC Monitor

There are reasons why submarines where encouraged to get as close as possible to their targets, and also why they preferred surface attacks at night.

Being able to see and identify your target is one of those reasons.
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