Quote:
Originally Posted by Storm501
I took a look at Uboat.net
Ok perhaps in game hydrophone is bit overpowered if it always hears Merchant at 25 km. On the other hand, these are average ranges at 4 kn speed, so at 0 kn or optimal conditions ranges could be up to 25 km.
So it is hard to tell a final conclusion. Seems that we are left with the first hand accounts of the people using the hydrophone. Also I have to believe that if using hydrophone at night would have granted a significant advantage, surely the U-boat crews would have seized it. Hundreds of crews had spent thousands of hours at sea, so I imagine they tried everything to increase tonnage sunk.
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Myself, I'll take first hand accounts of info. over most anything else including uboat.net. I.e., WW2 subs could not stop and hold in place.
To often specs. of equipment/weapons used in games are "laboratory" specs. vs. specs of use "in the field". The two rarely are the same.