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Old 11-21-21, 12:34 PM   #15
Mister_M
Grey Wolf
 
Join Date: Feb 2021
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Probably submarine simulations are harder to create than "first-person shooter" types...

A submarine is something very complexe (you can still visit existing WWII submarines to understand what I'm thinking about), and it operates in a complexe element (the sea)... Moreover, the battle of the Atlantic was also a very complexe battle which lasted for several years... So, not very "money-making" simulation in the end... and also because it's played by far less people...
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