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Old 11-28-20, 07:11 AM   #8
derstosstrupp
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Quote:
Originally Posted by John Pancoast View Post
Looks interesting ! Few things, you're probably aware of them.

- You mention using the NYGM fatigue system but it only uses 36 men. I take it you're only using the actual fatigue.cfg info. ?

- I notice there are never any men in the torpedo rooms for either a surface or submerged torpedo attack ?

- Some of the qualifications in SH3 do nothing. Helmsman and medic, i.e.

- Second qualification for Petty Officers does nothing.

- Qualifications for ordinary seamen do nothing.

- I assume the last three points are for graphical purposes only ?

Looking forward to printing this out !
Hi John thanks! With NYGM I need to top off the crew by adding people. Correct, no people in the torpedo rooms although the torpedo men would be in real life. You could simulate it, I really just only use the torpedo men for reloading. The qualifications are mainly only for tracking purposes.
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