Ok so it was a defensive option when under direct and established attack right? It sounded from the video it had more to do with an already underway naval destroyers and aircraft engagement than a surprise uboat attack.
You wouldn’t waste fish if they knew you were there to the point they laid down smoke and you’d ideally have already attacked before they knew you were there.
So in a live, real time co-op session, I’m not sure this wouldn’t just be a massive time delay... unless I’m missing something?
Interesting video though, thanks. I’m also unaware of any sub sim replicating this...
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