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Old 10-13-18, 08:35 AM   #10957
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by vdr1981 View Post
« Allows carriers to launch aircrafts when they have contact detected and airbases to launch aircrafts at contacts »
Too much aircrafts and possible gamesave corruption in certain situations. Also, when AC spawns an aircraft in your proximity, it will just fall down ?!. If I'm not mistaken, AC will still send airplanes (just like normal airbases) even without this patch enabled...
IIRC, the code making carriers to launch aircraft is broken in SH5, i.e. in stock game air groups are ignored and carriers are purely cosmetic. Not sure about the «[...] and airbases to launch aircrafts at contacts» part , as airbases should already do that without need of a patch, but maybe I forgot something. In any case, I am afraid that discarding that patch implies a loss of feature...

http://www.subsim.com/radioroom/show...postcount=2151

Quote:
Originally Posted by vdr1981 View Post
« Units visual sensor affected by avalaible light »
AI units are too "blind" in sunset/sunrise and especially during the night. It's much better without this patch IMO.
That patch should be customizable:

http://www.subsim.com/radioroom/show...postcount=3074

If you want to know all the reasoning behind it, how it works, and why you should reconsider it, I recommend you reading TDW's patcher thread starting with this post:

http://www.subsim.com/radioroom/show...85#post2189585

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