Quote:
Originally Posted by PatrickWarner
Thinking about it, I guess this is an issue of aspect ratio and the game is designed to only work in one aspect ratio? However my image in the game is covering the whole monitor, so does that mean what I'm seeing is actually distorted from what was intended? I am probably seeing the image stretched horizontally?
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Right, DW was coded to run a 4:3 aspect ratio.
The wrapper will stretch the graphics to a 16:9 format, so objects will appear 1.33 times longer but the height will stay 1:1.
Trying to convert the exe to 16:9 would take a huge amount of work (assuming the new exe would even run) and would probably violate the original terms of use.