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Old 06-12-15, 02:14 PM   #216
Sjizzle
Count Dracula
 
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Quote:
Originally Posted by gap View Post
For your reference:
http://www.poopinmymouth.com/tutorial/dds_types.html
http://www.moddb.com/games/cc-tiberi...-your-textures
http://www.poopinmymouth.com/tutorial/dds_types.html

I would use DX1 compression format for all the charts but the ones with an alpha channel, for which DX5 would be pereferable. In any case, no mipmap required, since charts are not scaled in game
thx m8 always the master of photo's can give us good points
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