Quote:
Originally Posted by Anvar1061
You find a podljki image.
data/Menu/Data/LOAD CAREER2.tga
Find the location in the menu_1024_768.ini file
Change the font color
Color=0xE26522FF
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF
in the block [G17 I**]
to the color you need
*Manual_menu1024_768.pdf
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I modified [G17 I6] section
StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0x995800FF
to
StatesColors=0x111111FF, 0x111111FF, 0xFFFFFFFF, 0xFFFFFFFF, Only part of the font color can be changed, the rest
of font cannot be modified, like these:
http://www.mediafire.com/view/ps3wln...17-49.png/file
http://www.mediafire.com/view/pnddsg...17-52.png/file
according to geralt's post that he said text color from
orange maybe with hardcoded, it is beyond my ability in programming.
Quote:
Originally Posted by geralt
I've tried sometrhing similar using Sober's rig for red mod idea.
I wanted to change color of the main concole text.
Bad news: I haven't found any way to change 'highlighted' text color from orange...I've looked through the menu_1024_768.ini file... nope... maybe it's hardcoded
Good news: you don't need it I found these things
- you can change color of font*.tga
- you can change the color of frames when select an officer and - other ingame texts in the menu*.ini file
small example what I've learnd:
I wanted the main console text not to be white/ornge
I use the the font 'FPHunt15.tga' so I took this file and change the color for red in any photo/graphical editing software and saved as 'FPHunt16.tga' then I added new font to menu.ini and change the font udes in the main concole
Code:
[Fonts]
Fonts=19
Font0=DATA/Menu/Fonts/FPHunt26.tga
Font1=DATA/Menu/Fonts/FPCond14.tga
Font3=DATA/Menu/Fonts/FPHunt38.tga
Font4=DATA/Menu/Fonts/FPHunt12.tga
Font5=DATA/Menu/Fonts/FPHunt15.tga
Font6=DATA/Menu/Fonts/FPSmall.tga
Font7=DATA/Menu/Fonts/FPPencil12.tga
;Font10=DATA/Menu/Fonts/FPArhi24.tga
Font10=DATA/Menu/Fonts/FPHunt15.tga
Font11=DATA/Menu/Fonts/ShellsNr.tga
Font13=DATA/Menu/Fonts/FPCond18.tga
Font14=DATA/Menu/Fonts/FPCond12.tga
Font15=DATA/Menu/Fonts/FPCond9.tga
Font16=DATA/Menu/Fonts/FPBro20.tga
Font17=DATA/Menu/Fonts/FPBro100.tga
Font18=DATA/Menu/Fonts/FPHunt16.tga ;new red font
[G3F I152]
Name=Messages; FLB Sale`s 6 Anzeigen
Type=1029;Static text
ItemID=0x3F040002
ParentID=0x3F040000
;Color=0xFF00FFBB
Color=0xFFFFFFBA
Pos=20,-23,700,70; Original Pos=20,-23,385,107
;Font=5; Original Font=13
Font=18 ;new red font
Text=0
TextFlags=0x10
changing color of frames when selecting officers
as you know the color is in hex so it's RRGGBBxx I use orange (D26400AA) and dark red (CC0000AA), the xx also in hex value means (I hope) the opacity of the color
Code:
[G3F I2]
Name=Highlight
Type=1030;Static bmp
ItemID=0x3F000002
ParentID=0x3F000000
Pos=0,198,40,40
;Color=0xD26400FF
Color=0xD26400AA
Materials=1
Display=4;All directions
Mat 0=data/menu/gui/layout/high.tga
MatFlags=0x1
TexFmt=0x9
[G3F I3]
Name=Selection
Type=1030;Static bmp
ItemID=0x3F000003
ParentID=0x3F000000
Pos=0,246,40,40
;Color=0xD2AA00FF
Color=0xCC0000AA
Materials=1
Display=4;All directions
Mat 0=data/menu/gui/layout/sel.tga
MatFlags=0x1
TexFmt=0x9
and back again to the main console... I found that the orange 'highlighted' color it's not always orange
It depends on the basic color in font*.tga file
when the default text is e.g. blue then the highlighted is dark grey/black I guess it's the defalt (blue) + highlight (orange) = dark grey
hope this will help I'll add some screens later
sorry for my english
edit screens:
ingame
main screen
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I only know that I can change background color in a simple way, to prevent confusion again.
like this
http://www.mediafire.com/view/8b9xjx...39-26.png/file