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Old 07-07-20, 12:51 AM   #45
maslas
MNW Dev
 
Join Date: May 2020
Location: Athens, Greece
Posts: 50
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Quote:
Originally Posted by Polak2 View Post
Brothers Marek Španěl, and Ondřej Španěl...
Wish you all the luck nonetheless!

We truly appreciate the fact that you want to see this project alive on your screens and you also want us to be cautious about it. Not to crash on a reef some kind.
We are seriously considering all your thoughts no matter what.



Quote:
Originally Posted by Badger343rd View Post
...Make a free base game with 1 platform to populate servers ,and make all subsequent platforms as DLC

Quote:
Originally Posted by FPSchazly View Post
I second this. I think the DCS model is definitely something to consider.

We also like the way DCS is distributed but keep in mind Eagle Dynamics before getting into the DCS series of products first sold LockOn with UBI later Flaming Cliffs as independent producer, then Black Shark, then A10 etc.

Essentially we are talking about an evolution of the same product that ended up on the DCS platform and the way it is distributed today.


My personal thought on this matter is that first we have to produce and sell the first MNW and may it becomes the DCS of the oceans on the years to come.



Quote:
Originally Posted by Pilot_76 View Post
Sonar screens, TMA calculations, time compression of X1 are some of what I think a Modern sub sim should have. My 2c here. Dangerous Waters despite old is still my favorite Mod sub sim. Sorry 688 folks...
Agreed and thanks!
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