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Old 07-06-09, 09:44 AM   #11
Fleet Command CC
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Join Date: Sep 2008
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**Disclaimer** -- S.C.S - Sonalysts Combat Sims, Inc. are not supporting any modifications made by the end users. This is at your own risk. Please do not call or email their customer support for help with these files. This info is in no way connected to, or affiliated with the Developers of Dangerous Waters i.e. S.C.S - Sonalysts Combat Sims, Inc, its employees, representatives, consortium's, or other persons or companies associated with it. Therefore the creator this info will take no responsibility for harm that it might do to your game or computer by trying it.

Doing this has not harmed my game or computer but use this info at your own RISK OK.

How to modify the weapon loads on the Seawolf Sub.

Before we start backup your game!!!

Go to wherever Dangerous Waters is install on your computer, open the Interfaces folder, then the ssn21 folder.

Next open the wpnloadout.dll file with the Hex Editor Neo.

Then click Edit.

Next click Go To Offset... and type in the Offset: box ( 00002791 ).

Next just change 2a to 0a this will give you a weapon cap of 160.

Next save and close the the wpnloadout.dll

Next open the DB Editor find the Seawolf 0006:SeaWolf Midtubes P2 launcher and edit the amount of rounds, nothing specific just change the amount then apply and save.
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Last edited by Fleet Command CC; 07-06-09 at 09:56 AM.
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